sanju

Submission 1.4


UNIT 1: METHODS OF ITERATING

30th January 2024

1) ITERATIONS PROCESS

[SELECTED HACK (2) – CONTINUATION]
In continuation to this hack, I then paid attention to the resulting effect of these “Randomized nodes connections”. Above is the documentation of deriving my iterations. As labeled above, the small and the big red box highlight the “nodes”and the resulting “randomized effect” respectively. These visuals (highlighted using the green box) are the the result  of randomly connecting over 60 nodes together, as you can see in the “shaded editor”workspace (which is highlighted using a blue box).

2) ITERATIVE RENDERS

[FINAL RESULTS]
These renders are the final iterative results. To summarize:
The hack involves focusing on the “Shaded editor”workspace rather than focusing on the modeling workspace (which is the typical way). Further, I subverted the use of the “Nodes”in the shaded editor workspace (which are used for the procedural and systematic editing of the structure) by opening every modifiable node (window of settings) which are about 60-100 in number and randomly connected them to each other. These randomized connections and selections then resulted in the above effect which was quite abstract. The resulting effect was in tones of pink purple and black, and somehow generated different results based on the the zoom power. 

3) RENDERED WRITTEN RESPONSE – PROCESS

[PROCESS – USING THE SAME TOOL AND NEW ITERATIVE METHOD]

4) RENDERED WRITTEN RESPONSE & FINAL ITERATIONS

“Additionally detailing the model required careful consideration of various geometric factors. Understanding the cause-and-effect relationship of each tool for the desired structure”.

PRESENTATION SLIDES [BELOW]